Polyrhythm tracks
This commit is contained in:
parent
288a363618
commit
e9f9682663
@ -4,6 +4,7 @@
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#include "config.h"
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#include "SharedState.h"
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static int local_numSteps[NUM_TRACKS];
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static Step local_sequence[NUM_TRACKS][NUM_STEPS];
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static Step local_nextSequence[NUM_TRACKS][NUM_STEPS];
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@ -42,16 +43,24 @@ static void handlePlayback() {
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midi.lock();
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memcpy(local_sequence, sequence, sizeof(local_sequence));
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memcpy(local_nextSequence, nextSequence, sizeof(local_nextSequence));
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for (int i = 0; i < NUM_TRACKS; i++) local_numSteps[i] = numSteps[i];
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midi.unlock();
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int master_len = 0;
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for(int i=0; i<NUM_TRACKS; i++) {
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if(local_numSteps[i] > master_len) master_len = local_numSteps[i];
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}
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if (master_len == 0) master_len = NUM_STEPS;
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for(int t=0; t<NUM_TRACKS; t++) {
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int trackChannel = midiChannels[t];
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int nextStep = playbackStep + 1;
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if (nextStep >= numSteps) nextStep = 0;
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int track_len = local_numSteps[t];
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int current_step = playbackStep % track_len;
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int next_step = (playbackStep + 1) % track_len;
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// Determine if we are tying to the next note
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bool isTied = local_sequence[t][playbackStep].tie && (local_sequence[t][nextStep].note != -1);
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int prevNote = local_sequence[t][playbackStep].note;
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bool isTied = local_sequence[t][current_step].tie && (local_sequence[t][next_step].note != -1);
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int prevNote = local_sequence[t][current_step].note;
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// Note Off for previous step (if NOT tied)
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if (!isTied && prevNote != -1) {
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@ -61,9 +70,8 @@ static void handlePlayback() {
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playbackStep++;
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bool justPanicked = false;
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if (playbackStep >= numSteps) {
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playbackStep = 0;
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// When the global step counter completes a full cycle of the longest track
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if ((playbackStep > 0) && ((playbackStep % master_len) == 0)) {
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for (int i=0; i<NUM_TRACKS; i++) midi.panic(midiChannels[i]);
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justPanicked = true;
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@ -114,16 +122,18 @@ static void handlePlayback() {
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// Note On for new step
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for(int t=0; t<NUM_TRACKS; t++) {
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int trackChannel = midiChannels[t];
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int prevStep = (playbackStep == 0) ? numSteps - 1 : playbackStep - 1;
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bool wasTied = local_sequence[t][prevStep].tie && (local_sequence[t][playbackStep].note != -1);
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int prevNote = local_sequence[t][prevStep].note;
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int currentNote = local_sequence[t][playbackStep].note;
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int track_len = local_numSteps[t];
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int current_step = playbackStep % track_len;
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int prev_step = (playbackStep == 0) ? track_len - 1 : (playbackStep - 1) % track_len;
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bool wasTied = local_sequence[t][prev_step].tie && (local_sequence[t][current_step].note != -1);
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int prevNote = local_sequence[t][prev_step].note;
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int currentNote = local_sequence[t][current_step].note;
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// If tied to the SAME note, do not retrigger (sustain)
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bool isContinuing = wasTied && (prevNote == currentNote) && !justPanicked;
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if (!trackMute[t] && currentNote != -1 && !isContinuing) {
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uint8_t velocity = local_sequence[t][playbackStep].accent ? 127 : 100;
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uint8_t velocity = local_sequence[t][current_step].accent ? 127 : 100;
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midi.sendNoteOn(currentNote, velocity, trackChannel);
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}
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@ -62,7 +62,9 @@ void setup() {
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EEPROM.begin(4096);
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if (!loadSequence()) {
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Serial.println(F("Starting fresh instead."));
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numSteps = NUM_STEPS;
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for (int i = 0; i < NUM_TRACKS; i++) {
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numSteps[i] = NUM_STEPS;
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}
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for(int i=0; i<NUM_TRACKS; i++) {
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midiChannels[i] = i + 1;
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@ -104,7 +104,7 @@ bool isItemVisible(int index) {
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int menuSelection = 0;
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volatile bool trackMute[NUM_TRACKS];
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int randomizeTrack = 0;
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volatile int numSteps = NUM_STEPS;
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volatile int numSteps[NUM_TRACKS] = {NUM_STEPS, NUM_STEPS, NUM_STEPS, NUM_STEPS};
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volatile int playbackStep = 0;
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volatile int midiChannels[NUM_TRACKS];
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int scaleNotes[12];
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@ -65,7 +65,7 @@ bool isItemVisible(int index);
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extern int menuSelection;
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extern volatile bool trackMute[NUM_TRACKS];
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extern int randomizeTrack;
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extern volatile int numSteps;
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extern volatile int numSteps[NUM_TRACKS];
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extern volatile int playbackStep;
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extern volatile int midiChannels[NUM_TRACKS];
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extern int scaleNotes[12];
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@ -52,7 +52,7 @@ void UIManager::showMessage(const char* msg) {
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void UIManager::draw(UIState currentState, int menuSelection,
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int midiChannel, int tempo, MelodyStrategy* currentStrategy,
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int queuedTheme, int currentThemeIndex,
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int numScaleNotes, const int* scaleNotes, int melodySeed, int numSteps,
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int numScaleNotes, const int* scaleNotes, int melodySeed, int currentTrackNumSteps,
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bool mutationEnabled, bool songModeEnabled,
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const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
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int randomizeTrack, const bool* trackMute, const int* trackIntensities) {
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@ -64,7 +64,7 @@ void UIManager::draw(UIState currentState, int menuSelection,
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switch(currentState) {
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case UI_MENU_MAIN:
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drawMenu(menuSelection, currentState, midiChannel, tempo, currentStrategy->getName(), queuedTheme, currentThemeIndex, numScaleNotes, scaleNotes, melodySeed, numSteps, mutationEnabled, songModeEnabled, isPlaying, randomizeTrack, trackMute, trackIntensities);
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drawMenu(menuSelection, currentState, midiChannel, tempo, currentStrategy->getName(), queuedTheme, currentThemeIndex, numScaleNotes, scaleNotes, melodySeed, currentTrackNumSteps, mutationEnabled, songModeEnabled, isPlaying, randomizeTrack, trackMute, trackIntensities);
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break;
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case UI_SETUP_CHANNEL_EDIT:
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display.println(F("SET MIDI CHANNEL"));
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@ -95,7 +95,7 @@ void UIManager::draw(UIState currentState, int menuSelection,
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display.setCursor(20, 25);
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display.setTextSize(2);
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display.print(F("LEN: "));
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display.print(numSteps);
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display.print(currentTrackNumSteps);
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display.setTextSize(1);
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display.setCursor(0, 50);
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display.println(F(" (Press to confirm)"));
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@ -234,7 +234,7 @@ void UIManager::drawNumberEditor(const char* title, int value, int minVal, int m
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void UIManager::drawMenu(int selection, UIState currentState, int midiChannel, int tempo, const char* flavourName,
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int queuedTheme, int currentThemeIndex, int numScaleNotes,
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const int* scaleNotes, int melodySeed, int numSteps, bool mutationEnabled,
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const int* scaleNotes, int melodySeed, int currentTrackNumSteps, bool mutationEnabled,
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bool songModeEnabled, bool isPlaying, int randomizeTrack, const bool* trackMute, const int* trackIntensities) {
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// Calculate visual cursor position and scroll offset
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@ -294,7 +294,7 @@ void UIManager::drawMenu(int selection, UIState currentState, int midiChannel, i
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}
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}
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} else if (id == MENU_ID_TEMPO) { display.print(F(": ")); display.print(tempo); }
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else if (id == MENU_ID_STEPS) { display.print(F(": ")); display.print(numSteps); }
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else if (id == MENU_ID_STEPS) { display.print(F(": ")); display.print(currentTrackNumSteps); }
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else if (id == MENU_ID_SONG_MODE) { display.print(F(": ")); display.print(songModeEnabled ? F("ON") : F("OFF")); }
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else if (id == MENU_ID_TRACK_SELECT) { display.print(F(": ")); display.print(randomizeTrack + 1); }
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else if (id == MENU_ID_MUTE) { display.print(F(": ")); display.print(trackMute[randomizeTrack] ? F("YES") : F("NO")); }
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@ -342,7 +342,7 @@ int UIManager::getPixelIndex(int x, int y) {
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void UIManager::updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
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UIState currentState, bool songModeEnabled,
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int songRepeatsRemaining, bool sequenceChangeScheduled, PlayMode playMode,
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int selectedTrack, int numSteps, int numScaleNotes, const int* scaleNotes, const bool* trackMute) {
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int selectedTrack, const int* numSteps, int numScaleNotes, const int* scaleNotes, const bool* trackMute) {
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pixels.clear();
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const uint32_t COLOR_PLAYHEAD = pixels.Color(0, 255, 0);
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@ -354,7 +354,7 @@ void UIManager::updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, b
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if(playMode == MODE_POLY) {
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for(int t=0; t<NUM_TRACKS; t++) {
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for(int s=0; s<NUM_STEPS; s++) {
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if (s >= numSteps) continue;
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if (s >= numSteps[t]) continue;
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int row = t * 2 + (s / NUM_STEPS);
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int col = s % NUM_STEPS;
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@ -366,7 +366,7 @@ void UIManager::updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, b
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color = getNoteColor(note, !sequence[t][s].accent);
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}
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if (isPlaying && s == playbackStep) {
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if (isPlaying && s == (playbackStep % numSteps[t])) {
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if (trackMute[t]) {
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color = COLOR_MUTED_PLAYHEAD;
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} else {
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@ -381,12 +381,12 @@ void UIManager::updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, b
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// --- Mono Mode (original) ---
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const Step* trackSequence = sequence[selectedTrack];
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for (int s = 0; s < NUM_STEPS; s++) {
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if (s >= numSteps) continue;
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if (s >= numSteps[selectedTrack]) continue;
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int x = s % NUM_STEPS;
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int yBase = (s / NUM_STEPS) * 2;
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uint32_t color = 0, dimColor = 0;
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bool isCursorHere = (isPlaying && s == playbackStep);
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bool isCursorHere = (isPlaying && s == (playbackStep % numSteps[selectedTrack]));
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if (trackSequence[s].note != -1) {
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color = getNoteColor(trackSequence[s].note, trackSequence[s].tie);
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dimColor = getNoteColor(trackSequence[s].note, true);
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@ -17,7 +17,7 @@ public:
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void draw(UIState currentState, int menuSelection,
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int midiChannel, int tempo, MelodyStrategy* currentStrategy,
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int queuedTheme, int currentThemeIndex,
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int numScaleNotes, const int* scaleNotes, int melodySeed, int numSteps,
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int numScaleNotes, const int* scaleNotes, int melodySeed, int currentTrackNumSteps,
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bool mutationEnabled, bool songModeEnabled,
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const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
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int randomizeTrack, const bool* trackMute, const int* trackIntensities);
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@ -25,7 +25,7 @@ public:
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void updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
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UIState currentState, bool songModeEnabled,
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int songRepeatsRemaining, bool sequenceChangeScheduled, PlayMode playMode,
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int selectedTrack, int numSteps, int numScaleNotes, const int* scaleNotes, const bool* trackMute);
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int selectedTrack, const int* numSteps, int numScaleNotes, const int* scaleNotes, const bool* trackMute);
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private:
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Adafruit_SSD1306 display;
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@ -33,7 +33,7 @@ private:
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void drawMenu(int selection, UIState currentState, int midiChannel, int tempo, const char* flavourName,
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int queuedTheme, int currentThemeIndex,
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int numScaleNotes, const int* scaleNotes, int melodySeed, int numSteps,
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int numScaleNotes, const int* scaleNotes, int melodySeed, int currentTrackNumSteps,
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bool mutationEnabled, bool songModeEnabled, bool isPlaying, int randomizeTrack, const bool* trackMute, const int* trackIntensities);
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void drawNumberEditor(const char* title, int value, int minVal, int maxVal);
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55
UIThread.cpp
55
UIThread.cpp
@ -44,9 +44,11 @@ void saveSequence(bool quiet) {
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EEPROM.put(addr, mutes); addr += sizeof(mutes);
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EEPROM.put(addr, (int)tempo); addr += sizeof(int);
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int intensities[NUM_TRACKS];
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for(int i=0; i<NUM_TRACKS; i++) intensities[i] = trackIntensity[i];
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for(int i=0; i<NUM_TRACKS; i++) intensities[i] = (int)trackIntensity[i];
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EEPROM.put(addr, intensities); addr += sizeof(intensities);
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EEPROM.put(addr, (int)numSteps); addr += sizeof(int);
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int steps[NUM_TRACKS];
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for(int i=0; i<NUM_TRACKS; i++) steps[i] = numSteps[i];
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EEPROM.put(addr, steps); addr += sizeof(steps);
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EEPROM.put(addr, numScaleNotes); addr += sizeof(numScaleNotes);
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for (int i = 0; i<12; i++) {
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@ -96,9 +98,14 @@ bool loadSequence() {
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if (trackIntensity[i] < 1) trackIntensity[i] = 1;
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if (trackIntensity[i] > 10) trackIntensity[i] = 10;
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}
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EEPROM.get(addr, t); addr += sizeof(int);
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numSteps = t;
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if (numSteps <= 0 || numSteps >= NUM_STEPS) numSteps = NUM_STEPS;
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int steps[NUM_TRACKS];
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EEPROM.get(addr, steps); addr += sizeof(steps);
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for(int i=0; i<NUM_TRACKS; i++) {
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numSteps[i] = steps[i];
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if (numSteps[i] <= 0 || numSteps[i] > NUM_STEPS) {
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numSteps[i] = NUM_STEPS;
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}
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}
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EEPROM.get(addr, numScaleNotes); addr += sizeof(numScaleNotes);
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if (numScaleNotes < 0 || numScaleNotes > 12) numScaleNotes = 0;
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@ -124,7 +131,9 @@ static void savePatch(int bank, int slot) {
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}
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EEPROM.put(addr, currentStrategyIndices); addr += sizeof(currentStrategyIndices);
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EEPROM.put(addr, melodySeeds); addr += sizeof(melodySeeds);
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EEPROM.put(addr, (int)numSteps); addr += sizeof(int);
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int steps[NUM_TRACKS];
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for(int i=0; i<NUM_TRACKS; i++) steps[i] = numSteps[i];
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EEPROM.put(addr, steps); addr += sizeof(steps);
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bool mutes[NUM_TRACKS];
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for(int i=0; i<NUM_TRACKS; i++) mutes[i] = trackMute[i];
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EEPROM.put(addr, mutes); addr += sizeof(mutes);
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@ -153,10 +162,14 @@ static void loadPatch(int bank, int slot) {
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if (currentStrategyIndices[i] < 0 || currentStrategyIndices[i] >= numStrategies) currentStrategyIndices[i] = 0;
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}
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EEPROM.get(addr, melodySeeds); addr += sizeof(melodySeeds);
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int t;
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EEPROM.get(addr, t); addr += sizeof(int);
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numSteps = t;
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if (numSteps <= 0 || numSteps >= NUM_STEPS) numSteps = NUM_STEPS;
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int steps[NUM_TRACKS];
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EEPROM.get(addr, steps); addr += sizeof(steps);
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for(int i=0; i<NUM_TRACKS; i++) {
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numSteps[i] = steps[i];
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if (numSteps[i] <= 0 || numSteps[i] > NUM_STEPS) {
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numSteps[i] = NUM_STEPS;
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}
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}
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bool mutes[NUM_TRACKS];
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EEPROM.get(addr, mutes); addr += sizeof(mutes);
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@ -195,7 +208,7 @@ void factoryReset() {
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static void generateTrackData(int track, int themeType, Step (*target)[NUM_STEPS]) {
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randomSeed(melodySeeds[track] + themeType * 12345);
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strategies[currentStrategyIndices[track]]->generate(target, track, numSteps, scaleNotes, numScaleNotes, melodySeeds[track] + themeType * 12345, trackIntensity[track]);
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strategies[currentStrategyIndices[track]]->generate(target, track, numSteps[track], scaleNotes, numScaleNotes, melodySeeds[track] + themeType * 12345, trackIntensity[track]);
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}
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void generateRandomScale() {
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@ -229,7 +242,7 @@ void generateTheme(int themeType) {
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}
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void mutateSequence(Step (*target)[NUM_STEPS]) {
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for(int i=0; i<NUM_TRACKS; i++) strategies[currentStrategyIndices[i]]->mutate(target, i, numSteps, scaleNotes, numScaleNotes, trackIntensity[i]);
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for(int i=0; i<NUM_TRACKS; i++) strategies[currentStrategyIndices[i]]->mutate(target, i, numSteps[i], scaleNotes, numScaleNotes, trackIntensity[i]);
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}
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static void handleInput() {
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@ -268,9 +281,9 @@ static void handleInput() {
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if (tempo > 240) tempo = 240;
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break;
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case UI_EDIT_STEPS:
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numSteps += delta;
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if (numSteps < 1) numSteps = 1;
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if (numSteps > NUM_STEPS) numSteps = NUM_STEPS;
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numSteps[randomizeTrack] += delta;
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if (numSteps[randomizeTrack] < 1) numSteps[randomizeTrack] = 1;
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if (numSteps[randomizeTrack] > NUM_STEPS) numSteps[randomizeTrack] = NUM_STEPS;
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break;
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case UI_EDIT_FLAVOUR:
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{
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@ -570,7 +583,7 @@ static void drawUI() {
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// to avoid holding the lock during slow display operations.
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UIState local_currentState;
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int local_menuSelection, local_randomizeTrack, local_tempo, local_currentThemeIndex, local_queuedTheme, local_numScaleNotes;
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int local_melodySeed, local_numSteps;
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int local_melodySeed, local_currentTrackNumSteps;
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bool local_mutationEnabled, local_songModeEnabled, local_isPlaying;
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bool local_trackMute[NUM_TRACKS];
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int local_midiChannel;
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@ -590,7 +603,7 @@ static void drawUI() {
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}
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local_midiChannel = midiChannels[local_randomizeTrack];
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local_tempo = tempo;
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local_numSteps = numSteps;
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local_currentTrackNumSteps = numSteps[local_randomizeTrack];
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local_strategy = strategies[currentStrategyIndices[local_randomizeTrack]];
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local_queuedTheme = queuedTheme;
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local_currentThemeIndex = currentThemeIndex;
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@ -608,7 +621,7 @@ static void drawUI() {
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ui.draw(local_currentState, local_menuSelection,
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local_midiChannel, local_tempo, local_strategy,
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local_queuedTheme, local_currentThemeIndex, local_numScaleNotes, local_scaleNotes, local_melodySeed, local_numSteps,
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local_queuedTheme, local_currentThemeIndex, local_numScaleNotes, local_scaleNotes, local_melodySeed, local_currentTrackNumSteps,
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local_mutationEnabled, local_songModeEnabled, (const Step (*)[NUM_STEPS])local_sequence, local_playbackStep, local_isPlaying, local_randomizeTrack, (const bool*)local_trackMute, (const int*)local_trackIntensities);
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}
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@ -623,8 +636,8 @@ static void updateLeds() {
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int local_songRepeatsRemaining;
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bool local_sequenceChangeScheduled;
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PlayMode local_playMode;
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int local_numScaleNotes, local_numSteps;
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int local_scaleNotes[12];
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int local_numScaleNotes;
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int local_scaleNotes[12], local_numSteps[NUM_TRACKS];
|
||||
bool local_trackMute[NUM_TRACKS];
|
||||
int local_randomizeTrack;
|
||||
|
||||
@ -639,7 +652,7 @@ static void updateLeds() {
|
||||
local_sequenceChangeScheduled = sequenceChangeScheduled;
|
||||
local_playMode = playMode;
|
||||
local_numScaleNotes = numScaleNotes;
|
||||
local_numSteps = numSteps;
|
||||
for (int i = 0; i < NUM_TRACKS; i++) local_numSteps[i] = numSteps[i];
|
||||
local_randomizeTrack = randomizeTrack;
|
||||
memcpy(local_scaleNotes, scaleNotes, sizeof(local_scaleNotes));
|
||||
memcpy(local_trackMute, (const void*)trackMute, sizeof(local_trackMute));
|
||||
|
||||
Loading…
Reference in New Issue
Block a user