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84ef40a555
| Author | SHA1 | Date | |
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84ef40a555 | ||
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27fd42442c | ||
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6b27ef6d0b | ||
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1014e371ee | ||
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e9f9682663 | ||
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288a363618 |
@ -4,6 +4,7 @@
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#include "config.h"
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#include "SharedState.h"
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static int local_numSteps[NUM_TRACKS];
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static Step local_sequence[NUM_TRACKS][NUM_STEPS];
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static Step local_nextSequence[NUM_TRACKS][NUM_STEPS];
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@ -42,16 +43,24 @@ static void handlePlayback() {
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midi.lock();
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memcpy(local_sequence, sequence, sizeof(local_sequence));
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memcpy(local_nextSequence, nextSequence, sizeof(local_nextSequence));
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for (int i = 0; i < NUM_TRACKS; i++) local_numSteps[i] = numSteps[i];
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midi.unlock();
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int master_len = 0;
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for(int i=0; i<NUM_TRACKS; i++) {
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if(local_numSteps[i] > master_len) master_len = local_numSteps[i];
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}
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if (master_len == 0) master_len = NUM_STEPS;
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for(int t=0; t<NUM_TRACKS; t++) {
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int trackChannel = midiChannels[t];
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int nextStep = playbackStep + 1;
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if (nextStep >= numSteps) nextStep = 0;
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int track_len = local_numSteps[t];
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int current_step = playbackStep % track_len;
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int next_step = (playbackStep + 1) % track_len;
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// Determine if we are tying to the next note
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bool isTied = local_sequence[t][playbackStep].tie && (local_sequence[t][nextStep].note != -1);
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int prevNote = local_sequence[t][playbackStep].note;
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bool isTied = local_sequence[t][current_step].tie && (local_sequence[t][next_step].note != -1);
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int prevNote = local_sequence[t][current_step].note;
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// Note Off for previous step (if NOT tied)
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if (!isTied && prevNote != -1) {
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@ -61,9 +70,8 @@ static void handlePlayback() {
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playbackStep++;
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bool justPanicked = false;
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if (playbackStep >= numSteps) {
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playbackStep = 0;
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// When the global step counter completes a full cycle of the longest track
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if ((playbackStep > 0) && ((playbackStep % master_len) == 0)) {
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for (int i=0; i<NUM_TRACKS; i++) midi.panic(midiChannels[i]);
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justPanicked = true;
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@ -114,16 +122,18 @@ static void handlePlayback() {
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// Note On for new step
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for(int t=0; t<NUM_TRACKS; t++) {
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int trackChannel = midiChannels[t];
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int prevStep = (playbackStep == 0) ? numSteps - 1 : playbackStep - 1;
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bool wasTied = local_sequence[t][prevStep].tie && (local_sequence[t][playbackStep].note != -1);
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int prevNote = local_sequence[t][prevStep].note;
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int currentNote = local_sequence[t][playbackStep].note;
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int track_len = local_numSteps[t];
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int current_step = playbackStep % track_len;
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int prev_step = (playbackStep == 0) ? track_len - 1 : (playbackStep - 1) % track_len;
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bool wasTied = local_sequence[t][prev_step].tie && (local_sequence[t][current_step].note != -1);
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int prevNote = local_sequence[t][prev_step].note;
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int currentNote = local_sequence[t][current_step].note;
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// If tied to the SAME note, do not retrigger (sustain)
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bool isContinuing = wasTied && (prevNote == currentNote) && !justPanicked;
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if (!trackMute[t] && currentNote != -1 && !isContinuing) {
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uint8_t velocity = local_sequence[t][playbackStep].accent ? 127 : 100;
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uint8_t velocity = local_sequence[t][current_step].accent ? 127 : 100;
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midi.sendNoteOn(currentNote, velocity, trackChannel);
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}
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@ -62,11 +62,12 @@ void setup() {
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EEPROM.begin(4096);
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if (!loadSequence()) {
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Serial.println(F("Starting fresh instead."));
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numSteps = NUM_STEPS;
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for(int i=0; i<NUM_TRACKS; i++) {
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midiChannels[i] = i + 1;
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melodySeeds[i] = random(10000);
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randomSeed(melodySeeds[i]);
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numSteps[i] = random(1, NUM_STEPS + 1);
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currentStrategyIndices[i] = 0;
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trackMute[i] = false;
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}
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@ -23,12 +23,12 @@ MenuItem menuItems[] = {
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{ "Playback", MENU_ID_PLAYBACK, false, false, 1 },
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{ "Melody", MENU_ID_MELODY, false, false, 1 },
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{ "Scale", MENU_ID_SCALE, false, false, 1 },
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{ "Steps", MENU_ID_STEPS, false, false, 1 },
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{ "Tempo", MENU_ID_TEMPO, false, false, 1 },
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{ "Song Mode", MENU_ID_SONG_MODE, false, false, 1 },
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{ "Track", MENU_ID_GROUP_TRACK, true, true, 0 },
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{ "Track", MENU_ID_TRACK_SELECT, false, false, 1 },
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{ "Mute", MENU_ID_MUTE, false, false, 1 },
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{ "Steps", MENU_ID_STEPS, false, false, 1 },
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{ "Flavour", MENU_ID_FLAVOUR, false, false, 1 },
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{ "Intensity", MENU_ID_INTENSITY, false, false, 1 },
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{ "Mutation", MENU_ID_MUTATION, false, false, 1 },
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@ -104,7 +104,7 @@ bool isItemVisible(int index) {
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int menuSelection = 0;
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volatile bool trackMute[NUM_TRACKS];
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int randomizeTrack = 0;
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volatile int numSteps = NUM_STEPS;
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volatile int numSteps[NUM_TRACKS] = {NUM_STEPS, NUM_STEPS, NUM_STEPS, NUM_STEPS};
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volatile int playbackStep = 0;
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volatile int midiChannels[NUM_TRACKS];
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int scaleNotes[12];
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@ -19,13 +19,13 @@ enum MenuItemID {
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MENU_ID_PLAYBACK,
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MENU_ID_MELODY,
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MENU_ID_SCALE,
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MENU_ID_STEPS,
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MENU_ID_TEMPO,
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MENU_ID_SONG_MODE,
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MENU_ID_GROUP_TRACK,
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MENU_ID_TRACK_SELECT,
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MENU_ID_MUTE,
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MENU_ID_STEPS,
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MENU_ID_FLAVOUR,
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MENU_ID_INTENSITY,
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MENU_ID_MUTATION,
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@ -65,7 +65,7 @@ bool isItemVisible(int index);
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extern int menuSelection;
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extern volatile bool trackMute[NUM_TRACKS];
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extern int randomizeTrack;
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extern volatile int numSteps;
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extern volatile int numSteps[NUM_TRACKS];
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extern volatile int playbackStep;
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extern volatile int midiChannels[NUM_TRACKS];
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extern int scaleNotes[12];
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112
UIManager.cpp
112
UIManager.cpp
@ -7,8 +7,10 @@
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#define SCREEN_HEIGHT 64
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#define OLED_RESET -1
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#define SCREEN_ADDRESS 0x3C
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#define PIN_NEOPIXEL 2
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#define NUM_PIXELS 64
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#define PIN_NEOPIXEL 6
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#define NEOPIXELS_X 16
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#define NEOPIXELS_Y 8
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#define NUM_PIXELS 64*2 // 8x8 LEDs in 2 panels
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UIManager ui;
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@ -50,7 +52,7 @@ void UIManager::showMessage(const char* msg) {
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void UIManager::draw(UIState currentState, int menuSelection,
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int midiChannel, int tempo, MelodyStrategy* currentStrategy,
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int queuedTheme, int currentThemeIndex,
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int numScaleNotes, const int* scaleNotes, int melodySeed, int numSteps,
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int numScaleNotes, const int* scaleNotes, int melodySeed, int currentTrackNumSteps,
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bool mutationEnabled, bool songModeEnabled,
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const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
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int randomizeTrack, const bool* trackMute, const int* trackIntensities) {
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@ -62,7 +64,7 @@ void UIManager::draw(UIState currentState, int menuSelection,
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switch(currentState) {
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case UI_MENU_MAIN:
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drawMenu(menuSelection, currentState, midiChannel, tempo, currentStrategy->getName(), queuedTheme, currentThemeIndex, numScaleNotes, scaleNotes, melodySeed, numSteps, mutationEnabled, songModeEnabled, isPlaying, randomizeTrack, trackMute, trackIntensities);
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drawMenu(menuSelection, currentState, midiChannel, tempo, currentStrategy->getName(), queuedTheme, currentThemeIndex, numScaleNotes, scaleNotes, melodySeed, currentTrackNumSteps, mutationEnabled, songModeEnabled, isPlaying, randomizeTrack, trackMute, trackIntensities);
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break;
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case UI_SETUP_CHANNEL_EDIT:
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display.println(F("SET MIDI CHANNEL"));
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@ -93,7 +95,7 @@ void UIManager::draw(UIState currentState, int menuSelection,
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display.setCursor(20, 25);
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display.setTextSize(2);
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display.print(F("LEN: "));
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display.print(numSteps);
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display.print(currentTrackNumSteps);
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display.setTextSize(1);
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display.setCursor(0, 50);
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display.println(F(" (Press to confirm)"));
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@ -232,7 +234,7 @@ void UIManager::drawNumberEditor(const char* title, int value, int minVal, int m
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void UIManager::drawMenu(int selection, UIState currentState, int midiChannel, int tempo, const char* flavourName,
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int queuedTheme, int currentThemeIndex, int numScaleNotes,
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const int* scaleNotes, int melodySeed, int numSteps, bool mutationEnabled,
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const int* scaleNotes, int melodySeed, int currentTrackNumSteps, bool mutationEnabled,
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bool songModeEnabled, bool isPlaying, int randomizeTrack, const bool* trackMute, const int* trackIntensities) {
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// Calculate visual cursor position and scroll offset
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@ -292,7 +294,7 @@ void UIManager::drawMenu(int selection, UIState currentState, int midiChannel, i
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}
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}
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} else if (id == MENU_ID_TEMPO) { display.print(F(": ")); display.print(tempo); }
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else if (id == MENU_ID_STEPS) { display.print(F(": ")); display.print(numSteps); }
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else if (id == MENU_ID_STEPS) { display.print(F(": ")); display.print(currentTrackNumSteps); }
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else if (id == MENU_ID_SONG_MODE) { display.print(F(": ")); display.print(songModeEnabled ? F("ON") : F("OFF")); }
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else if (id == MENU_ID_TRACK_SELECT) { display.print(F(": ")); display.print(randomizeTrack + 1); }
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else if (id == MENU_ID_MUTE) { display.print(F(": ")); display.print(trackMute[randomizeTrack] ? F("YES") : F("NO")); }
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@ -332,57 +334,66 @@ uint32_t UIManager::getNoteColor(int note, bool dim) {
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}
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int UIManager::getPixelIndex(int x, int y) {
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return y * 8 + x;
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// [i] Here you can adjust the mapping from "logical" pixel coordinates
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// to your physical NeoPixel layout. It depends on how you connected it.
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return NEOPIXELS_Y * x + (NEOPIXELS_Y - 1 - y);
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}
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void UIManager::updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
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UIState currentState, bool songModeEnabled,
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int songRepeatsRemaining, bool sequenceChangeScheduled, PlayMode playMode,
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int selectedTrack, int numSteps, int numScaleNotes, const int* scaleNotes, const bool* trackMute) {
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int selectedTrack, const int* numSteps, int numScaleNotes, const int* scaleNotes, const bool* trackMute) {
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pixels.clear();
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const uint32_t COLOR_PLAYHEAD = pixels.Color(0, 255, 0);
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const uint32_t COLOR_PLAYHEAD_DIM = pixels.Color(0, 32, 0);
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const uint32_t COLOR_MUTED_PLAYHEAD = pixels.Color(0, 0, 255);
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const uint32_t COLOR_CURSOR = pixels.Color(255, 255, 255);
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const uint32_t COLOR_CURSOR = pixels.Color(255, 100, 100);
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const uint32_t COLOR_CURSOR_DIM = pixels.Color(32, 0, 0);
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if(playMode == MODE_POLY) {
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for(int t=0; t<NUM_TRACKS; t++) {
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int currentTrackSteps = numSteps[t];
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for(int s=0; s<NUM_STEPS; s++) {
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if (s >= numSteps) continue;
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int col = s; // Each step is a column
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int row = t * 2 + (s / 8);
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int col = s % 8;
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uint32_t color = 0;
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int note = sequence[t][s].note;
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if (note != -1) {
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color = getNoteColor(note, !sequence[t][s].accent);
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}
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if (isPlaying && s == playbackStep) {
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if (trackMute[t]) {
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color = COLOR_MUTED_PLAYHEAD;
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} else {
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color = (note != -1) ? COLOR_PLAYHEAD : COLOR_PLAYHEAD_DIM;
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// --- First row of track pair: Notes ---
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int note_row = t * 2;
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uint32_t note_color = 0;
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if (s < currentTrackSteps) {
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int note = sequence[t][s].note;
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if (note != -1) {
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note_color = getNoteColor(note, !sequence[t][s].accent);
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}
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}
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pixels.setPixelColor(getPixelIndex(col, note_row), note_color);
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pixels.setPixelColor(getPixelIndex(col, row), color);
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// --- Second row of track pair: Steps & Playhead ---
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int step_row = t * 2 + 1;
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uint32_t step_color = 0; // Off by default for steps > currentTrackSteps
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if (s < currentTrackSteps) {
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step_color = COLOR_PLAYHEAD_DIM; // It's a valid step
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if (isPlaying && (s == (playbackStep % currentTrackSteps))) {
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if (trackMute[t]) {
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step_color = COLOR_MUTED_PLAYHEAD;
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} else {
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step_color = COLOR_PLAYHEAD;
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}
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}
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}
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pixels.setPixelColor(getPixelIndex(col, step_row), step_color);
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}
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}
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} else {
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// --- Mono Mode (original) ---
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const Step* trackSequence = sequence[selectedTrack];
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for (int s = 0; s < NUM_STEPS; s++) {
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if (s >= numSteps) continue;
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if (s >= numSteps[selectedTrack]) continue;
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int x = s % 8;
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int yBase = (s / 8) * 4;
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int x = s % NUM_STEPS;
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int yBase = (s / NUM_STEPS) * 2;
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uint32_t color = 0, dimColor = 0;
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bool isCursorHere = (isPlaying && s == playbackStep);
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bool isCursorHere = (isPlaying && s == (playbackStep % numSteps[selectedTrack]));
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if (trackSequence[s].note != -1) {
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color = getNoteColor(trackSequence[s].note, trackSequence[s].tie);
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dimColor = getNoteColor(trackSequence[s].note, true);
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@ -397,9 +408,9 @@ void UIManager::updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, b
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uint32_t cursorColor = pixels.Color(0, 0, 50);
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if (isPlaying) {
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cursorColor = pixels.Color(0, 50, 0);
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if (songModeEnabled && s >= 8) {
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int repeats = min(songRepeatsRemaining, 8);
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if (x >= (8 - repeats)) cursorColor = (songRepeatsRemaining == 1 && x == 7 && (millis()/250)%2) ? pixels.Color(255, 200, 0) : pixels.Color(100, 220, 40);
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if (songModeEnabled && s >= NUM_STEPS) {
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int repeats = min(songRepeatsRemaining, NUM_STEPS);
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if (x >= (NUM_STEPS - repeats)) cursorColor = (songRepeatsRemaining == 1 && x == 7 && (millis()/250)%2) ? pixels.Color(255, 200, 0) : pixels.Color(100, 220, 40);
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}
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}
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@ -415,6 +426,39 @@ void UIManager::updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, b
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}
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for(int i=0; i<4; i++) pixels.setPixelColor(getPixelIndex(x, yBase + i), c[i]);
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}
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// --- Overview of all tracks on bottom 4 rows ---
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for(int t=0; t<NUM_TRACKS; t++) {
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int row = 4 + t;
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int currentTrackSteps = numSteps[t];
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for(int s=0; s<NUM_STEPS; s++) {
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if (s >= currentTrackSteps) continue;
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uint32_t pixelColor = 0;
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// Background for active track
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if (t == selectedTrack) {
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pixelColor = COLOR_CURSOR_DIM;
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}
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else if (sequence[t][s].note != -1) // Note
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{
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pixelColor = getNoteColor(sequence[t][s].note, !sequence[t][s].accent);
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}
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// Playhead
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if (isPlaying && (s == (playbackStep % currentTrackSteps))) {
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if (t == selectedTrack) {
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pixelColor = COLOR_CURSOR;
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} else if (trackMute[t]) {
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pixelColor = COLOR_MUTED_PLAYHEAD;
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} else {
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pixelColor = COLOR_PLAYHEAD;
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}
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}
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pixels.setPixelColor(getPixelIndex(s, row), pixelColor);
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}
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}
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}
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if (sequenceChangeScheduled && (millis() / 125) % 2) pixels.setPixelColor(NUM_PIXELS - 1, pixels.Color(127, 50, 0));
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pixels.show();
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@ -17,7 +17,7 @@ public:
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void draw(UIState currentState, int menuSelection,
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int midiChannel, int tempo, MelodyStrategy* currentStrategy,
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int queuedTheme, int currentThemeIndex,
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int numScaleNotes, const int* scaleNotes, int melodySeed, int numSteps,
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int numScaleNotes, const int* scaleNotes, int melodySeed, int currentTrackNumSteps,
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bool mutationEnabled, bool songModeEnabled,
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const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
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int randomizeTrack, const bool* trackMute, const int* trackIntensities);
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@ -25,16 +25,15 @@ public:
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void updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
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UIState currentState, bool songModeEnabled,
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int songRepeatsRemaining, bool sequenceChangeScheduled, PlayMode playMode,
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int selectedTrack, int numSteps, int numScaleNotes, const int* scaleNotes, const bool* trackMute);
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int selectedTrack, const int* numSteps, int numScaleNotes, const int* scaleNotes, const bool* trackMute);
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private:
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Adafruit_SSD1306 display;
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Adafruit_NeoPixel pixels;
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uint32_t leds_buffer[8][8]; // For piano roll
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void drawMenu(int selection, UIState currentState, int midiChannel, int tempo, const char* flavourName,
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int queuedTheme, int currentThemeIndex,
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int numScaleNotes, const int* scaleNotes, int melodySeed, int numSteps,
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int numScaleNotes, const int* scaleNotes, int melodySeed, int currentTrackNumSteps,
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bool mutationEnabled, bool songModeEnabled, bool isPlaying, int randomizeTrack, const bool* trackMute, const int* trackIntensities);
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void drawNumberEditor(const char* title, int value, int minVal, int maxVal);
|
||||
|
||||
65
UIThread.cpp
65
UIThread.cpp
@ -44,9 +44,11 @@ void saveSequence(bool quiet) {
|
||||
EEPROM.put(addr, mutes); addr += sizeof(mutes);
|
||||
EEPROM.put(addr, (int)tempo); addr += sizeof(int);
|
||||
int intensities[NUM_TRACKS];
|
||||
for(int i=0; i<NUM_TRACKS; i++) intensities[i] = trackIntensity[i];
|
||||
for(int i=0; i<NUM_TRACKS; i++) intensities[i] = (int)trackIntensity[i];
|
||||
EEPROM.put(addr, intensities); addr += sizeof(intensities);
|
||||
EEPROM.put(addr, (int)numSteps); addr += sizeof(int);
|
||||
int steps[NUM_TRACKS];
|
||||
for(int i=0; i<NUM_TRACKS; i++) steps[i] = numSteps[i];
|
||||
EEPROM.put(addr, steps); addr += sizeof(steps);
|
||||
|
||||
EEPROM.put(addr, numScaleNotes); addr += sizeof(numScaleNotes);
|
||||
for (int i = 0; i<12; i++) {
|
||||
@ -96,9 +98,14 @@ bool loadSequence() {
|
||||
if (trackIntensity[i] < 1) trackIntensity[i] = 1;
|
||||
if (trackIntensity[i] > 10) trackIntensity[i] = 10;
|
||||
}
|
||||
EEPROM.get(addr, t); addr += sizeof(int);
|
||||
numSteps = t;
|
||||
if (numSteps <= 0 || numSteps >= NUM_STEPS) numSteps = NUM_STEPS;
|
||||
int steps[NUM_TRACKS];
|
||||
EEPROM.get(addr, steps); addr += sizeof(steps);
|
||||
for(int i=0; i<NUM_TRACKS; i++) {
|
||||
numSteps[i] = steps[i];
|
||||
if (numSteps[i] <= 0 || numSteps[i] > NUM_STEPS) {
|
||||
numSteps[i] = NUM_STEPS;
|
||||
}
|
||||
}
|
||||
|
||||
EEPROM.get(addr, numScaleNotes); addr += sizeof(numScaleNotes);
|
||||
if (numScaleNotes < 0 || numScaleNotes > 12) numScaleNotes = 0;
|
||||
@ -124,7 +131,9 @@ static void savePatch(int bank, int slot) {
|
||||
}
|
||||
EEPROM.put(addr, currentStrategyIndices); addr += sizeof(currentStrategyIndices);
|
||||
EEPROM.put(addr, melodySeeds); addr += sizeof(melodySeeds);
|
||||
EEPROM.put(addr, (int)numSteps); addr += sizeof(int);
|
||||
int steps[NUM_TRACKS];
|
||||
for(int i=0; i<NUM_TRACKS; i++) steps[i] = numSteps[i];
|
||||
EEPROM.put(addr, steps); addr += sizeof(steps);
|
||||
bool mutes[NUM_TRACKS];
|
||||
for(int i=0; i<NUM_TRACKS; i++) mutes[i] = trackMute[i];
|
||||
EEPROM.put(addr, mutes); addr += sizeof(mutes);
|
||||
@ -153,10 +162,14 @@ static void loadPatch(int bank, int slot) {
|
||||
if (currentStrategyIndices[i] < 0 || currentStrategyIndices[i] >= numStrategies) currentStrategyIndices[i] = 0;
|
||||
}
|
||||
EEPROM.get(addr, melodySeeds); addr += sizeof(melodySeeds);
|
||||
int t;
|
||||
EEPROM.get(addr, t); addr += sizeof(int);
|
||||
numSteps = t;
|
||||
if (numSteps <= 0 || numSteps >= NUM_STEPS) numSteps = NUM_STEPS;
|
||||
int steps[NUM_TRACKS];
|
||||
EEPROM.get(addr, steps); addr += sizeof(steps);
|
||||
for(int i=0; i<NUM_TRACKS; i++) {
|
||||
numSteps[i] = steps[i];
|
||||
if (numSteps[i] <= 0 || numSteps[i] > NUM_STEPS) {
|
||||
numSteps[i] = NUM_STEPS;
|
||||
}
|
||||
}
|
||||
|
||||
bool mutes[NUM_TRACKS];
|
||||
EEPROM.get(addr, mutes); addr += sizeof(mutes);
|
||||
@ -195,7 +208,7 @@ void factoryReset() {
|
||||
|
||||
static void generateTrackData(int track, int themeType, Step (*target)[NUM_STEPS]) {
|
||||
randomSeed(melodySeeds[track] + themeType * 12345);
|
||||
strategies[currentStrategyIndices[track]]->generate(target, track, numSteps, scaleNotes, numScaleNotes, melodySeeds[track] + themeType * 12345, trackIntensity[track]);
|
||||
strategies[currentStrategyIndices[track]]->generate(target, track, numSteps[track], scaleNotes, numScaleNotes, melodySeeds[track] + themeType * 12345, trackIntensity[track]);
|
||||
}
|
||||
|
||||
void generateRandomScale() {
|
||||
@ -229,7 +242,11 @@ void generateTheme(int themeType) {
|
||||
}
|
||||
|
||||
void mutateSequence(Step (*target)[NUM_STEPS]) {
|
||||
for(int i=0; i<NUM_TRACKS; i++) strategies[currentStrategyIndices[i]]->mutate(target, i, numSteps, scaleNotes, numScaleNotes, trackIntensity[i]);
|
||||
for(int i=0; i<NUM_TRACKS; i++) {
|
||||
if (random(100) < (trackIntensity[i] * 10)) {
|
||||
strategies[currentStrategyIndices[i]]->mutate(target, i, numSteps[i], scaleNotes, numScaleNotes, trackIntensity[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void handleInput() {
|
||||
@ -268,9 +285,9 @@ static void handleInput() {
|
||||
if (tempo > 240) tempo = 240;
|
||||
break;
|
||||
case UI_EDIT_STEPS:
|
||||
numSteps += delta;
|
||||
if (numSteps < 1) numSteps = 1;
|
||||
if (numSteps > NUM_STEPS) numSteps = NUM_STEPS;
|
||||
numSteps[randomizeTrack] += delta;
|
||||
if (numSteps[randomizeTrack] < 1) numSteps[randomizeTrack] = 1;
|
||||
if (numSteps[randomizeTrack] > NUM_STEPS) numSteps[randomizeTrack] = NUM_STEPS;
|
||||
break;
|
||||
case UI_EDIT_FLAVOUR:
|
||||
{
|
||||
@ -370,6 +387,10 @@ static void handleInput() {
|
||||
case MENU_ID_MELODY:
|
||||
midi.lock();
|
||||
melodySeeds[randomizeTrack] = random(10000);
|
||||
randomSeed(melodySeeds[randomizeTrack]);
|
||||
for (int i = 0; i < NUM_TRACKS; i++) {
|
||||
numSteps[i] = random(1, NUM_STEPS + 1);
|
||||
}
|
||||
if (isPlaying) {
|
||||
int theme = (queuedTheme != -1) ? queuedTheme : currentThemeIndex;
|
||||
if (!sequenceChangeScheduled) {
|
||||
@ -570,7 +591,7 @@ static void drawUI() {
|
||||
// to avoid holding the lock during slow display operations.
|
||||
UIState local_currentState;
|
||||
int local_menuSelection, local_randomizeTrack, local_tempo, local_currentThemeIndex, local_queuedTheme, local_numScaleNotes;
|
||||
int local_melodySeed, local_numSteps;
|
||||
int local_melodySeed, local_currentTrackNumSteps;
|
||||
bool local_mutationEnabled, local_songModeEnabled, local_isPlaying;
|
||||
bool local_trackMute[NUM_TRACKS];
|
||||
int local_midiChannel;
|
||||
@ -590,7 +611,7 @@ static void drawUI() {
|
||||
}
|
||||
local_midiChannel = midiChannels[local_randomizeTrack];
|
||||
local_tempo = tempo;
|
||||
local_numSteps = numSteps;
|
||||
local_currentTrackNumSteps = numSteps[local_randomizeTrack];
|
||||
local_strategy = strategies[currentStrategyIndices[local_randomizeTrack]];
|
||||
local_queuedTheme = queuedTheme;
|
||||
local_currentThemeIndex = currentThemeIndex;
|
||||
@ -608,7 +629,7 @@ static void drawUI() {
|
||||
|
||||
ui.draw(local_currentState, local_menuSelection,
|
||||
local_midiChannel, local_tempo, local_strategy,
|
||||
local_queuedTheme, local_currentThemeIndex, local_numScaleNotes, local_scaleNotes, local_melodySeed, local_numSteps,
|
||||
local_queuedTheme, local_currentThemeIndex, local_numScaleNotes, local_scaleNotes, local_melodySeed, local_currentTrackNumSteps,
|
||||
local_mutationEnabled, local_songModeEnabled, (const Step (*)[NUM_STEPS])local_sequence, local_playbackStep, local_isPlaying, local_randomizeTrack, (const bool*)local_trackMute, (const int*)local_trackIntensities);
|
||||
}
|
||||
|
||||
@ -623,8 +644,8 @@ static void updateLeds() {
|
||||
int local_songRepeatsRemaining;
|
||||
bool local_sequenceChangeScheduled;
|
||||
PlayMode local_playMode;
|
||||
int local_numScaleNotes, local_numSteps;
|
||||
int local_scaleNotes[12];
|
||||
int local_numScaleNotes;
|
||||
int local_scaleNotes[12], local_numSteps[NUM_TRACKS];
|
||||
bool local_trackMute[NUM_TRACKS];
|
||||
int local_randomizeTrack;
|
||||
|
||||
@ -639,7 +660,7 @@ static void updateLeds() {
|
||||
local_sequenceChangeScheduled = sequenceChangeScheduled;
|
||||
local_playMode = playMode;
|
||||
local_numScaleNotes = numScaleNotes;
|
||||
local_numSteps = numSteps;
|
||||
for (int i = 0; i < NUM_TRACKS; i++) local_numSteps[i] = numSteps[i];
|
||||
local_randomizeTrack = randomizeTrack;
|
||||
memcpy(local_scaleNotes, scaleNotes, sizeof(local_scaleNotes));
|
||||
memcpy(local_trackMute, (const void*)trackMute, sizeof(local_trackMute));
|
||||
@ -654,7 +675,7 @@ static void updateLeds() {
|
||||
// It's a TRACK section item (Track, Mute, Flavour, Mutation, Themes)
|
||||
ledDisplayMode = MODE_MONO;
|
||||
}
|
||||
} else if (local_currentState == UI_EDIT_FLAVOUR || local_currentState == UI_RANDOMIZE_TRACK_EDIT || local_currentState == UI_SCALE_EDIT || local_currentState == UI_SCALE_NOTE_EDIT || local_currentState == UI_SCALE_TRANSPOSE) {
|
||||
} else if (local_currentState == UI_EDIT_STEPS || local_currentState == UI_EDIT_FLAVOUR || local_currentState == UI_RANDOMIZE_TRACK_EDIT || local_currentState == UI_SCALE_EDIT || local_currentState == UI_SCALE_NOTE_EDIT || local_currentState == UI_SCALE_TRANSPOSE) {
|
||||
// These are entered from TRACK section items
|
||||
ledDisplayMode = MODE_MONO;
|
||||
}
|
||||
|
||||
Loading…
Reference in New Issue
Block a user