PicoWaveTracker/CallAndResponseStrategy.h
2026-03-06 23:13:09 +01:00

92 lines
3.3 KiB
C++

#include "MelodyStrategy.h"
#include <Arduino.h>
#ifndef CALL_AND_RESPONSE_STRATEGY_H
#define CALL_AND_RESPONSE_STRATEGY_H
class CallAndResponseStrategy : public MelodyStrategy {
public:
void generate(Step (*sequence)[NUM_STEPS], int track, int numSteps, int* scaleNotes, int numScaleNotes, int seed, int intensity) override {
randomSeed(seed);
if (numScaleNotes == 0) return;
int halfSteps = numSteps / 2;
if (halfSteps < 1) halfSteps = 1;
// Generate Call (First Half)
for (int i = 0; i < halfSteps; i++) {
// Simple random generation for the call, weighted by intensity
if (random(100) < (intensity * 8 + 20)) {
int octave = 3 + random(3);
sequence[track][i].note = 12 * octave + scaleNotes[random(numScaleNotes)];
sequence[track][i].accent = (random(100) < 30);
sequence[track][i].tie = (random(100) < 10);
} else {
sequence[track][i].note = -1;
sequence[track][i].accent = false;
sequence[track][i].tie = false;
}
}
// Generate Response (Second Half)
for (int i = halfSteps; i < numSteps; i++) {
int srcIndex = i - halfSteps;
Step srcStep = sequence[track][srcIndex];
// Default: Copy
sequence[track][i] = srcStep;
// Variation based on intensity
if (srcStep.note != -1) {
int r = random(100);
if (r < intensity * 5) {
// Transpose / Shift
int shift = random(-2, 3);
int octave = srcStep.note / 12;
int noteVal = srcStep.note % 12;
// Find index in scale
int idx = 0;
for(int k=0; k<numScaleNotes; k++) if(scaleNotes[k] == noteVal) idx = k;
idx = (idx + shift + numScaleNotes) % numScaleNotes;
sequence[track][i].note = 12 * octave + scaleNotes[idx];
} else if (r < intensity * 8) {
// New random note (Variation)
int octave = 3 + random(3);
sequence[track][i].note = 12 * octave + scaleNotes[random(numScaleNotes)];
}
}
}
randomSeed(micros());
}
void generateScale(int* scaleNotes, int& numScaleNotes) override {
numScaleNotes = random(5, 8);
for (int i = 0; i < 12; i++) scaleNotes[i] = i;
for (int i = 0; i < 12; i++) {
int j = random(12);
int temp = scaleNotes[i];
scaleNotes[i] = scaleNotes[j];
scaleNotes[j] = temp;
}
sortArray(scaleNotes, numScaleNotes);
}
void mutate(Step (*sequence)[NUM_STEPS], int track, int numSteps, int* scaleNotes, int numScaleNotes, int intensity) override {
// Swap call and response halves
int half = numSteps / 2;
for(int i=0; i<half; i++) {
Step temp = sequence[track][i];
sequence[track][i] = sequence[track][i+half];
sequence[track][i+half] = temp;
}
}
const char* getName() override {
return "CallResp";
}
};
#endif