Feature: projection screen invisible before starting
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@ -110,7 +110,7 @@ export class ProjectionScreen extends SceneFeature {
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onComplete: null
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};
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state.originalScreenIntensity = 2.0;
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state.screenOpacity = 1.0;
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state.screenOpacity = 0.5;
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// Ensure video element exists
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if (!state.videoElement) {
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@ -136,6 +136,7 @@ export class ProjectionScreen extends SceneFeature {
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state.scene.add(this.mesh);
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state.tvScreen = this.mesh;
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state.tvScreen.visible = false;
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// --- Screen Light ---
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// A light that projects the screen's color/ambiance into the room
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